Phrecia 3.27 patch notes when?
" Yes Flames and madness. I'm so glad I didn't miss the fun.
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"Can you add what you played and upto which point you found it too easy? No wonder it's lost, it's in the middle of the jungle!
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" are you being serious....like truly serious here? You started this thread on THE SAME DAY as the announcement where they did NOT include a specific date and time for patch notes. OF COURSE THEY ARE GOING TO COME UPON IT LATER lol........that is the whole freaking point!!!!! You gave them ZERO time. You didn't digest the post you read. GGG has NEVER withheld patch notes before an event, league, or anything of the sort. Not once. This entire post is like someone who pretends to be listening to you, only to ask you a question that you had JUST answered a few moments before. Do you realize how rude and ridiculous that is? "And Im not into speculation whether they have or dont have such an exact date." well then guess what? FREAKING WAIT! At the very least......a single day beyond the very first announcement about this. As to the whole planning your build before the event in order to overcome difficulty: if you are the type to TRULY plan ahead.....then there shouldn't be ANY difficulty challenge numbers that you need. There aren't so many options you need to plan before you experience it lol. You have zero items and zero passives when you start the game. If you choose to build defensively because of enrage (which you would do since you are asking about the "difficulty"), then you'd do so with the limited options available to you REGARDLESS of any specific numbers. What good is knowing what you are going to do at level 70....when you are level 2 fighting Hillock with white gear and 1 skill? Or Level 4 fighting the giant crab with MAYBE 1 or 2 rare pieces and 2 skills? Or level 11-13 fighitng Merveil with just enough passives to make it to your first or second wheel, MAYBE 1 unique if you were lucky, 1 useful unique if you were EXTREMELY lucky. And then if you haven't FELT the difficulty by then and learned whether it was going to be very hard or just a minor boost in difficulty.....then you do not know how to play the game and any planning or numerical patch notes wouldn't help anyway. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Jan 20, 2026, 9:00:30 PM
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" lol......what the heck would this accomplish for you? This is such an incredulous request for information with literally no possible way it would be helpful or good for you, good for him, and is likely just bait to try to find ANYTHING to attack that you might arbitrarily disagree with. Because if he describes 10 things he played and everything he found easy....your only response is going to be to isolate the one thing that gives you an "out", while ignoring the rest. It's called "phishing" Starting anew....with PoE 2
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" Okay, but with no concrete examples such statements can also be dismissed as trolling. POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. |
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" " No I can't go into details cause this topic is about the Phrecia event, not about random off meta builds I've played during gauntlets. All I can say is that I'm looking forward for the event to try out some new meme ideas. Gonna be easy going with the artificial power creep of the alt classes Flames and madness. I'm so glad I didn't miss the fun.
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" Simple answer - no information backing up the request is trolling. Or gatekeeping, because someone could go a smiliar route with a character. So, unless there is any real information here, all that was said about too easy, can be dismissed as a lie. |
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" Just piling on accusations to the ongoing ad hominem attempt, we love to see it. In this context, whether someone played build X or invested Y amount of time doesn't change the underlying comparison between Gauntlet difficulty and Phrecia difficulty. The point can and must be discussed without needing personal qualifiers. Focusing on someone's build or playtime only serves to shift the discussion into personal territory instead of addressing his argument, when really we should be discussing the mechanics. Pashid's builds would only matter if he made some outrageous claim about having a secret build. I have no idea why you even bring up gatekeeping. Sounds like a lazy debate tactic to me. The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade#4438 on Jan 21, 2026, 8:35:21 AM
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If someone says they feel the game is too easy it comes from their personal perspective.
At that point its not unreasonable to explore this personal perspective closer by asking for details such as build in question or whatever. Otherwise its "game is objectively too easy. source: trust me bro" Which is trolling, gaslighting, lying to grandstand, etc. Whatever this is, its not a proper exploration of the topic of games difficulty and it makes whoever is doing the "game too ez" grift look not worthy of being taken seriously. POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences. I petition to return all the fun stuff that was removed or nerfed over the years back into POE1. Last edited by Bosscannon#3325 on Jan 21, 2026, 8:44:45 AM
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" "Completely disagree with your take. It makes no sense to me. Like if I know Kitava Act 5 will do 50% more Enraged(etc) I can build to tank it. If its going to be 200% more I likely cant reasonably do that and have to focus on DPS instead. "You basically are questioning build preparation in general here? I completely disagree with this. If you want to play that way for yourself - go ahead. But Im not planning on doing it this way. " "It was a genuine question. And akin to some (or all) of your other posts here you make false assumptions about me and my motivation and throw insults against me. No wonder it's lost, it's in the middle of the jungle!
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