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You didn't understand the post and engage with it in an dishonest way to the point of willfully misunderstanding it and presenting documented behavior as a personal thing, stop discussing things if you feel like your ego is attacked this is a feedback forum not a contest of measuring our genitals Nyon.
Im sorry but your gonna have to be more specific?
Which post did I not understand, and how am I being dishonest?
And how am I "presenting documented behavior as a personal thing" whatever that means.
You cant just make up your own facts, provide zero content or explanation and then just expect people to accept it as facts.
You write a long wall of text with statements like "bad game design", "didnt accomplish the devs intent", etc, etc. You then hammer people for giving what they think are good reasons because it hasnt been confirmed by the devs, while your not following your own rules, your just making stuff up with no attempt at all to justify or explain how you got to that conclusion. And nothing of what you type is "confirmed by the devs".
So how is it fair that you throw away others arguments because "it hasnt been confirmed by the devs", but this doesnt apply to you?
And how do you know that the exp penalty isnt accomplishing the devs intent?
Your just using circular arguments and trying to discredit others feedback with dumb reasoning and applying rules to them that you dont even follow yourself. The one being dishonest here is you.
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Posted byNyon#6673on Jan 12, 2025, 11:20:51 AM
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Forcing myself : some like it, some don't, some deal with it and some don't, whatever you feel just make a post about it and leave other people alone
So on a forum, one can only post if one agrees with the op, right? Cus that's what echo cham... forums are for. And if you disagree and try to make an argument against a statement or another, you should stfu, go praise something, go play another game, go wherever, just don't disagree with the OP, or you're a toxic bully?
Ok, got it!
Also, no! XP penalty should stay. Good enough that they want to keep it for the leg of the journey (90+). That's my opinion, on a thread about xp penalty. Should I go make a new forum thread now about it, just so this particular one can only have posts that echo the OP's opinion? Or... can I state my opinion, on-topic, on this particular thread? Is there a need for a written consent from the First Ones to do that?
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Posted byhimenoinu#2580on Jan 12, 2025, 11:21:50 AM
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I might quit your game due to exp lose.
K go ahead
Mash the clean
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Posted byMashgesture#2912on Jan 12, 2025, 11:21:51 AMOn Probation
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xp loss should be consistent on death, not a flat poercentage no matter your level. Dying at 75 should not be a lot less punishing than dying at 95, but it is. Losing 2 hours of gameplay at 95 versus 10 mins at 75 is not logical. It should be the same amount of time spent lost (on avergae). Obviously that could possibly be vastly different between players, but it would be easy from analyzing data to determine the average amount of time to gain %X experinece at each level, then fix those numbers.
That would be fair and I think cause a lot less issues. Now, as to determine what exactly should that loss be; ie 30 mins of playtime vs 10 mins, is up for debate, but in its (and POEs) current state, xp loss being extremely more punishing the more you level is not a good way to go, imo.
As a set percentage it makes it less punishing on lower levels (which is where a lot of the complaining is coming from). It's a gradual level of loss, during the campaign there is none, then XP loss on death starts but since it's a percentage it's minor for the lower (and more important) levels.
The game is really balanced around about level 90, some builds as low as 85. Which is why it makes sense that the higher levels have a bigger loss (in terms of time, as you have described it). When levels really matter the penalty for failure is there but mild, when levels are not that important (outside of internet points) then it is more punishing to fail (if getting to 100 is your goal).
The thing most of the people complaining still don't seem to fully grasp is that you do NOT need to make it to level 100. This is not D4 where the end game basically starts at level 100. This is the end of the line, there is no more to grind (for levels).
At the higher levels the game is about gear, build and player skill. It is not about levels, that single passive point is not going to make or break you.
Then remove all the levels above what is the intended level for endgame. It goes against the expectation of the genre by people playing it or being new to it and if you create a disconnect of expectation vs reality that large then the product will suffer as an end result.
Leveling up is a regular source of dopamine, your character gets stronger and you get primed as a player to chase it for the power ups of skills but later on this comes to a crawl. Players will chase this because the carrot is still there, regardless of the justification for it all it does is chase players away ultimately as humans are goal oriented beings and grind with no end goal is not enticing, where I use no end goal to describe the huge mountain of xp required to level at 90+. Games have moved on from farming one boss for hundreds of hours to get that last level since there is more competition for consumer time now, unless poe2 wants to be fighting for the same 20k people playing poe1 after launch hype of a season.
What? Reaching max level has always been an achievement in this genre. You seem to be confused by D3/4 who went against the genre to make it the starting point.
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Posted byValsacar#0268on Jan 12, 2025, 11:22:01 AM
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got lvl 90 ranger and lvl 87 witch, not gonna lie, i cant even count how many times i died and lost progress in ur game, i honestly despise the fact that u lose 10% exp per death, exp lose should be reduced to 3%-5% not freaking 10%!!!! that is way overkill! and im fed up with doing the same things over and over just to die and to repeat. i rather play an MMORPG instead. i wasted a lot of money in ur game as well but the campaign was fun, sadly the endgame exp lose is honestly bad idea since u play for nothing, what the hell do u gain if u die? u play to lose progress, many of my friends quit the game as well because of the exp lose, this is awful.
can't wait
Rampage IGN : Cool_Hamster
Standard IGN : Hamsterbaby
Standard IGN : HamsterMfer
Please do not hesitate to contact me in game if you have posted or offered on my items.
Regards
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Posted bychosk80#3649on Jan 12, 2025, 11:23:59 AM
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There is no way you use souls games as a comparison to death penalties when in these games the resource is more than just xp, a resource you spend permanently and before any boss is close to 0 where you lose nothing (and getting it all back is trivially easy) it is not close to being the same.
Ofc you can make that comparison.
1. The fact that the resource is more then just your exp its also your currency just means its worse.
2. Again how do you assume that your souls is close to 0 when you reach a boss?
Your again just making up something and presenting it as a fact with no argument or reasons. As a matter of fact the opposite is true, usually before getting to a boss you have to clear a big castle/town/whatever of enemies, and then by the time you reach the boss you will have alot of souls.
3. Getting it back isnt always trivially easy. If you die far from the checkpoint then you can easily die before getting it back. Because alot of the times the mobs your gonna have to kill to get to it are of the same type that killed you. And that would mean a 100% exp loss, not 10%.
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Posted byNyon#6673on Jan 12, 2025, 11:24:22 AM
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First, the whole "I'm bad, you're bad, we're all bad" is a really shit controlling technique. Hitler was bad. So are carbs. They are not equally bad. So stop trying to justify yourself by trying to bring others down to your level.
Ok sure godwin. I'm the big bad villain.
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Second, and this is LITERALLY THE REASON you didn't need to type any of what you did...
I am not asking for change. YOU are asking for change. What I like, has worked for over a decade. This is proof that there are enough people who like it this way. There is ZERO proof that there are enough people who want it your way to support the company and system.
If we keep everything that has "worked" for a decade then why making new games ? We could just play pong forever.
We ask for changes, you may not like the change, but as customers we're entitled to our reviews and feedback, we're not here for you to have a good time.
And your proofs are meaningless. I play PoE 1, I played around the xp penalty, I don't like but I still play it. It's not because you play a game that you have to love everything about it.
So yeah, 0 proof there's enough players supporting it, but also zero proof that there's not enough. Only if we speak our opinion we will know. Go make a thread about how necessary the xp penalty is. I'm not gonna come and take a dump on your opinion because it's your feedback and it's not addressed to me.
The goal is not to convince each other, we can't. The goal is to convince GGG. In your case, no need to convince because you like the game as it is.
As for every, "they could just add 'soft softcore' for us", yes they could. That would be fine by me. There's OBVIOUSLY some reason that after a decade of being whined at, they haven't done it.[/quote]
well for myself I would like to know the reason. The coming coming from GGG, not the one coming from the average joe. Not gonna have an answer if I don"t ask for it.
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"Their bad so im bad"
Has to be the most low iq childish mentality ive ever seen anyone type.
Anyone who disagrees with you is just "antagonizing".
Yes you're antagonizing because you tell people to go play diablo 4 and to play differently. These people are trying to have a conversation with GGG and you're just jumping in the middle. It's not because you can, that you should. It's called patronizing. We're grown ups we don't need you random nobody to tell us what to do and that we don't understand the grand scheme of the game, because you're as new to the game as anybody, and because we want to heear it from GGG and not you.
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There are good reasons why having different leagues for this would be a bad idea, which is the same reason why it wasnt implemented in poe1.
I would explain but I know for certain it would be a waste of time.
Yeah don't waste your time because these reasons are just your opinion, and nobody asked.
Last edited by Vinsdvalh#0247 on Jan 12, 2025, 11:27:33 AM
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Posted byVinsdvalh#0247on Jan 12, 2025, 11:26:49 AM
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What? Reaching max level has always been an achievement in this genre. You seem to be confused by D3/4 who went against the genre to make it the starting point.
GD, TL1/2, LE, TQ.. more games where it is not the case than is.
D2 is not the entire genre (where the level cap is really just there to pad gametime to expand the value you can get from the product after beating the intended dnd campaign of it). Arpgs are more than diablo and poe. It was never an achievement.
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Posted byBK2710#6123on Jan 12, 2025, 11:28:28 AM
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"Their bad so im bad"
Has to be the most low iq childish mentality ive ever seen anyone type.
Anyone who disagrees with you is just "antagonizing".
Yes you're antagonizing because you tell people to go play diablo 4 and to play differently. These people are trying to have a conversation with GGG and you're just jumping in the middle. It's not because you can, that you should. It's called patronizing. We're grown ups we don't need you random nobody to tell us what to do and that we don't understand the grand scheme of the game, because you're as new to the game as anybody, and because we want to heear it from GGG and not you.
I never told him to go play d4? And how am I antagonizing? I dont think you understand what that word means.
He is by his own admission, not enjoying the game.
And I am giving him feedback on how he could play the game differently to have more fun. And I can do this with extreme confidence because there is only one way to play a game wrong and that is to not have fun, which he admittedly isnt having.
Please elaborate whats antagonizing about that or how that is related to diablo 4. A tip for the future would be to actually read someones reply before replying to it.
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There are good reasons why having different leagues for this would be a bad idea, which is the same reason why it wasnt implemented in poe1.
I would explain but I know for certain it would be a waste of time.
Yeah don't waste your time because these reasons are just your opinion, and nobody asked.
Their not just my opinion tho obviously.
You think ggg just kept the exp penalty in poe1 for a decade while people complained about it for no reason? They just were absent minded and didnt realise that it was there or that people were complaining about it?
No, obviously they had a reason to implement it, and they had a reason to not remove it, and the reason is the same as why they implemented it in poe2.
You can think its a bad reason if you want, but its still a reason and not just my opinion.
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Posted byNyon#6673on Jan 12, 2025, 11:33:51 AM
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Forcing myself : some like it, some don't, some deal with it and some don't, whatever you feel just make a post about it and leave other people alone
So on a forum, one can only post if one agrees with the op, right? Cus that's what echo cham... forums are for. And if you disagree and try to make an argument against a statement or another, you should stfu, go praise something, go play another game, go wherever, just don't disagree with the OP, or you're a toxic bully?
Ok, got it!
Also, no! XP penalty should stay. Good enough that they want to keep it for the leg of the journey (90+). That's my opinion, on a thread about xp penalty. Should I go make a new forum thread now about it, just so this particular one can only have posts that echo the OP's opinion? Or... can I state my opinion, on-topic, on this particular thread? Is there a need for a written consent from the First Ones to do that?
If you come to the feedback forum to invalidate somebody's experience and feedback and start hollow debates you shouldn't be surprised to be considered antagonizing. Once again make a post of your feedback, i'll gladly say "thank you for your feedback, although i disagree" and be done with it. If you want to debate game mechanics and philosophy this could be easily done in general forum. Feedback is ultimately suggestions, suggestions to change or suggestions to stay the same. You like it, or you don't. ther's no telling people that what they like is wrong and to like something else instead.
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Posted byVinsdvalh#0247on Jan 12, 2025, 11:35:25 AM
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