Player based will leave and this game will die out if they don't remove the XP Penalty

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cavexs#4102 wrote:


What progression? It was never intended that a big amount of players will ever make it to level 100. Because it is actually a trade-off and has always been. How often do you actually die if you unspecc everything that raises the difficulty of a map?
PoE has been a game of decisionmaking. If you want level 100 you simply avoid anything that puts you in danger. You will loose a ton of currency but you want to achieve a goal that not everyone has, right? If you want to farm double-vaaled 82 maps with an evasion build or 8/8 bosses you don't expect to ever get to level 100 and that is fine, because you can do something not everyone can. If your goal is to zoomzoom maps you obviously don't care about layers of defense and level 100. But again you progress to something not everyone has. Making level 100 the only indicator of progression is missunderstanding the game imo.

So why do people defend things they are not affected from? First of all to make the achievents worth the time spent. I don't want to be forced into HC like in D3 to achieve a bare minimum of something that not every player has after 2 days. And second it never stops at the beginning. First it's the 6 portal, then it's the XP loss. After that it is the waystonesustain. Give the people all that and they start complaining about boss difficulty and how hard it is to obtain rares for endgame. I honestly think GGG made already too many steps in the wrong direction and the removing of XP loss would not be crucial in itself but in combination with everything that was made already to make the game easier. I mean that already made some core supporters leave the game and wait for 3.26. So in the end one side has to go anyways and it is up to GGG to chose between the people that paid their bills for the last decade or the big amount of new players with different expectations. I could even live with second option as long as there are frequent updates to poe1.


Huh? We're not talking about leveling to 100. Even without a penalty you can choose not to level 100. We're talking about progression and if you say that it's misunderstanding the actual game then why would there be an option to level in the first place? Is it to bait expectations from players wanting to max level?

I also don't need to max level so I don't know why you would assume that, but some players do so why not let them decide that for themselves?

If you're forced into HC then that's on you. You don't have to bring your problems to me. Also, I don't understand why you're bringing up the 3.26 drama considering GGG already made an event for PoE 1. Let's just be grateful for it.



Then I am completely on side with Jakker. If we talk about lower level than that your opinion doen't matter in terms of impact. And I already told you how to get 95+ even if blindfolded.

Of course I list my problems with that. Because it is my subjective view on the issue. Shall I also pretend to speak for a big majority of people and not feel slightly embarrassed to do so?
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mikeab79#3627 wrote:


Let's be honest. If they removed the XP penalty, how long would it be until the playerbase demand the rest of the penalties be removed?


Slippery slope fallacy. You claim they wanted no penalties, but that's not what's being argued here.
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mikeab79#3627 wrote:


Let's be honest. If they removed the XP penalty, how long would it be until the playerbase demand the rest of the penalties be removed?


They already do.
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mikeab79#3627 wrote:


Let's be honest. If they removed the XP penalty, how long would it be until the playerbase demand the rest of the penalties be removed?


Slippery slope fallacy. You claim they wanted no penalties, but that's not what's being argued here.


Not really, it's observable in every ARPG. Players want an EZ button and will constantly ask/demand for it. Sure, some may only want the XP penalty gone, but you can't reasonably say that the calls to end the penalties will stop with the XP penalty.
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dwqrf#0717 wrote:


Well, you suppose it's a majority. Unless you don't understand the whole concept of vocal minority to begin with.

The games ? Too many of them. Do you even look at games being made and followed ?

I can't tell if you are serious or not. I have to guess you aren't.


It's neither of that. I was asking you but you kept dodging questions. Here's the question again.


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How can you tell they were the minority when most of them has left the game?

Is there a poll somewhere that I missed?



Again, I never said they were the majority as I don't have the data. So how did you assume that it was the minority? Was there a poll/voting somewhere with regards to EXP Penalty?

Yes, give me at least one game that turned into "sh*t" because they removed the EXP Penalty from that game. You did say many so I'm guessing more than two right?

I'm serious but you can't find any example. Google ain't helping?
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dwqrf#0717 wrote:
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How can you tell they were the minority when most of them has left the game?

Is there a poll somewhere that I missed?


Yes, you are totally right.

ALL the people that left PoE2 EA so far left BECAUSE of XP loss and only that. That's obvious.

Also all the people that died in the last two months died because of wasting their time on PoE2. That's obvious.


Why straw-man the argument? Nobody is saying it's the sole reason, but it's certainly one reason - do you dispute this?


Well i for one certainly dispute this. The drop in population is nothing out of the ordinary

a) for games in general
b) for PoE specifically

Very few games don't lose most of their playerbases after 2 months. PoE always peaks at the start of a league and loses three thirds of the population by 3rd month. Then people come back for a new league even though XP penalty is still there, so it's not XP penalty that makes them leave in the first place, they just get bored which isn't surprising. So far PoE2 follows the same pattern and there's absolutely no reason to think that XP loss is a major contributor.
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mikeab79#3627 wrote:


Not really, it's observable in every ARPG. Players want an EZ button and will constantly ask/demand for it. Sure, some may only want the XP penalty gone, but you can't reasonably say that the calls to end the penalties will stop with the XP penalty.


You might want to look up what slippery slope fallacy means before you deny it and repeat yourself.
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how did you assume that it was the minority?



You don't understand the concept of vocal minority. You just don't.

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Yes, give me at least one game that turned into "sh*t" because they removed the EXP Penalty from that game. You did say many so I'm guessing more than two right?



Where did I say that games turned to shit because of removing the XP penalty ?

You try so hard to twist my words, it just proves you can't have a normal discussion.
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cavexs#4102 wrote:


Then I am completely on side with Jakker. If we talk about lower level than that your opinion doen't matter in terms of impact. And I already told you how to get 95+ even if blindfolded.

Of course I list my problems with that. Because it is my subjective view on the issue. Shall I also pretend to speak for a big majority of people and not feel slightly embarrassed to do so?


Alright dude we get it. You know how to level 95+ blindfolded and you are o-so-powerful. This is not the topic where we brag our achievements and assume we get players back in game.

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mikeab79#3627 wrote:


Not really, it's observable in every ARPG. Players want an EZ button and will constantly ask/demand for it. Sure, some may only want the XP penalty gone, but you can't reasonably say that the calls to end the penalties will stop with the XP penalty.


You might want to look up what slippery slope fallacy means before you deny it and repeat yourself.


They are already asking for other penalties to be removed. That's not a product of his/our imagination.

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