Player based will leave and this game will die out if they don't remove the XP Penalty
" Oh no! Quickly, call the twitter police! On topic: as many others have probably stated already, the death penalty serves a purpose. It makes you wanna die less or preferably not, it makes map mods important as you wanna avoid ones that would kill you, it prevents just dying your way through the game while still progressing your levels and therefore power. I think it's quite the hilarious claim that the player base will dwindle because of it. I said it somewhere else already but I think there are just lots of people who came into poe2 and are just not used to how poe/poe2 work and are meant to work. Instead of wanting it to be a copy of your other arpg/arpgs, give it a shot. If it's not for you that's okay too. |
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" You know what's condescending!? Ppl who refuse over and over to accept things no matter what is presented to them, staying ignorant, because it does not align with their own view. Stating subjectivity as objectivity, misinterpreting facts, creating strawman, whatever the rainbow spectrum of ignorance has to offer, THAT'S condescending. I, at least, reduce it to "Darling", darling. [Removed by Support]
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The player half-life for this game is about 26 days. So far...
If it continues this way I predict peak players at about 20k by June. Then who knows might become niche gamer game, or abandonware. Or they announce next big update for June with new classes etc. And then ride the wave for another 4-6 months again. Last edited by Smallpox74#1013 on Feb 7, 2025, 2:15:26 PM
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" Ok... so. Let's say your search for a statement goes nowhere because it's too much content to view. Is there another method to get what you are looking for? You can look up "Reddit Threads/Forum Posts" or any other discussion related to the topic "EXP loss" in PoE. Then you look at the time they were made. This day, week, month, year, decade... you will always find SOMEONE who is/was complaining. Then you compared your result with the outcome. Result: Someone always complained Outcome: GGG did not change the EXP loss So... what do you think is their stance on it? [Removed by Support]
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They keep the death penalty in, so those whales that spent money feel good about exploiting early and often to get a lead. To feel superior you need someone to sacrifice which is the ones who are struggling because they chose not to exploit million dmg dps builds and 1 or 0 button builds. If the majority of the players can be kept happy, then more mtx income would come in. But unfortunately almost every mtx game out there it seems that whales are the main support of the game. GGG is not catering to the player majority but to whales that are able to sustain the game thru cash and copium. I would call this an undead game by then. Neither alive or dead ... just there and feeding. Every expansion bringing in fresh meat to sacrifice.
Last edited by Smallpox74#1013 on Feb 7, 2025, 2:26:32 PM
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basically the only thing preventing me from playing right now. I just cba to clear lvl82 t16s getting 10% xp, if it all gets taken away when attempting a savannah boss at +3 diff because I didn't roll at the right millisecond.
For a hardcore player, gear is the carrot on a stick. For casual player, max level is the carrot on a stick. The sooner they realize that, the sooner playerbase might start returning. I had my $30 worth. All of you opposing the OP can have fun trading with bots when they're the only active players left. Last edited by DeadlyNerd1337#2668 on Feb 7, 2025, 2:25:14 PM
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It is increasingly clear that this game is for people who can devote 6 to 12 hours a day playing. These people are devoting their lives to a video game and the real hardcore folks spend another 2 to 3 hours a day posting in the forums.
Anyone who devotes their so much of their life is going to get super emotional about some trivial issue as whether or not the game has a death penalty or not. Most of us have real lives. Job, spouse, children, friends and family. Most of us will stop playing a game that we don't enjoy. Those of you who throw around "entitled", are living on Mars as far as I can tell. What is more "entitled" than playing a video game 8 hours a day and arguing on the forums another 2? You obviously don't have any real responsibilities. Living online is not real life. As for the experience penalty, think about it from GGG's point of view. It's a time sink. They want players to stay playing as long as possible in order to sell MTX. If GGG determines that the experience penalty is hurting business, then they will end it, no matter what "snowflakes" or "no-lifers" say. |
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" How does "spending money on MTX" (being a wale) to do with anything gameplay related? How is that connected to "exploiting early and often" and every other thing you've said? [Removed by Support]
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" Darling, do you understand what "entitled" means? You trash-talk the entire nature/character/life of someone because they play games a lot and/or spend time arguing about it. "You obviously don't have any real responsibilities." is the most entitled thing you can say because you have nothing else with substance to offer, but need to "defeat" another opinion. And no. Levelling/Exp-loss is not the time sink you think it is. Max level is something you go for or not as a challenge. The real time sink is min/maxing your build or even multiple builds so hard and close to perfection as how you can get with all the tools available besides levelling, because you passively level anyway. THAT'S the time sink of PoE. [Removed by Support]
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" It's not my style to put words in their mouth without seeing even one statement from them on a particular topic. I don't know what their stance is regarding how set in stone they are & nothing you've said/shown to me convinces me that you know either. Like I said, if you can find just one legitimate statement from them specific to their commitment to XP loss - that would be all it takes for me to stop giving feedback on this topic. |
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