Player based will leave and this game will die out if they don't remove the XP Penalty

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Philvil#9636 wrote:
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Philvil#9636 wrote:
While I think people have their rights to post their feedback and I'm not here to say I'm against it or in favor of it, titles like that are kinda sad.

First, they feel like a threat, and we all know threatening is not the right way to get something. Second, they feel like a statement with 100% of certainty that will happen.

At this point I think we need some kind of pool to see how the players are divided in these matters, like if its 60/40, 50/50, because of all these topics being brought to this forum like mf, xp loss on death, 1 portal per map, etc, there are people complaining but there are also people in favor of it, and it doesn't seem like the number is small in both sides.



Not going to get anything accurate with pooling anything from the forums unfortunately.


People use the feedback forums to vent their frustrations rather than really leave feedback
Much like this post, the whiney ones get more attention while anything actually critical or helpful is sent to the bottom of the list

People that enjoy the game usually don’t leave feedback for this reason.



That's really true. But hear me out, what if they created a pool feedback shown inside the game (redirecting the player to a webpage) and gifted every player who answered the pool with some kind of waypoint cosmetic, or a special pet, I don't know, something...

I know this is not a gacha game (although it feels like one sometimes lol) but a few gacha games I played gathered feedback from players that way, through pools, the players would get symbolic rewards and many of the devs decisions were made based on those pools. They would even share the pool results on livestreams so the players could see what the majority of players think of certain game aspects.


It is the console equivalent of a GOTCHA games. I played those games for years and spent hundreds per month. Eventually quit and chose actual real console games for the improved experience with cheaper gaming.

This game design and the low budget reset with a single new feature and new purchased content is as GOTCHA as is gets.

Low production cost maximum profit. Free games are usually the most expensive games you could possibly play.

The problem is that they enjoyment and reward is not balanced here.

As a previous GOTCHA game spender I fking love this core game and im used to spending alot of money and I really want this game to be my game for a long time. But I seriously feel that this end game is not repayable and takes too long to play the first time.

I dont know how they fully fix it but the current system is complete GOTCHA garbage coming from a GOTCHA player.

A far better long term playability feature is needed. Im ok with a GOTCHA strategy as console is still 10x cheaper than mobile but there are serious issues with this that make even the 10x cheaper unusable and intractable.

Please endorse something better. This entire end game concept is garbage. Balance changes may make it better but I dont know. Im not a developer and don't want to construct and entire game without being paid to do so.
Last edited by outlander19900#0213 on Feb 7, 2025, 12:32:54 PM
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Except the reason people are advocating for a change is because they DO enjoy the game and the severity of the death penalty is an active detriment to their enjoyment. This is money left on the table if GGG chooses to not respect their feedback and consider changes.


Well i and a lot of other people always respected GGG for not sacrificing everything for money. I mean sure they're running a business but this turned out to be a good business strategy.

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For real, last sentence completely eludes me, in what way is hardcore harmed whatsoever if softcore changes its death penalty? There are games with basically no softcore death penalty whatsoever other than you died that still have hardcore modes. Hardcore is irrelevant in this topic.


Hardcore IS relevant for the same reason SSF is relevant when talking about auction house. The game is balanced around Standard, and it's been like that since the beginning, which is understandable considering how difficult it is to balance a complex game like this one even around just one mode, let alone four. As a result any change that theoretically should only affect standard ends up affecting other modes in the long run.
Last edited by LaiTash#6276 on Feb 7, 2025, 12:28:29 PM
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Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.

That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.

If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.


I haven't seen that response from them. Can you help a brother out and show me their statement?
You can argue opinions all you like, just go look at the stats for the people playing, considering how little time the game has been out the numbers have dropped severely.

Even GGG in the last few sentences said they needed to get players back. You can find this for yourself, go look.

Get rid of 1 portal per map and fix the endgame mapping system, which sucks, and the game will see lots return. Oh and a map stash tab!!!!
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Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.

That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.

If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.


I haven't seen that response from them. Can you help a brother out and show me their statement?


This is known through out all of the years, but I won't listen to every single interview to get you their stance, but you can listen to this for example:
https://youtu.be/8QcfWqTVUBs?si=tRgRWj4rkpFgfXm1&t=5553
It's with a timestamp.
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You can argue opinions all you like, just go look at the stats for the people playing, considering how little time the game has been out the numbers have dropped severely.

Even GGG in the last few sentences said they needed to get players back. You can find this for yourself, go look.

Get rid of 1 portal per map and fix the endgame mapping system, which sucks, and the game will see lots return. Oh and a map stash tab!!!!


You could also say it's because people don't like summer and the passing of time is stopping them from playing.

It's as relevant.

People aren't going to play a league-based game every single hours of every single days once they already reached their goals in a not even half-finished game.
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dwqrf#0717 wrote:

You could also say it's because people don't like summer and the passing of time is stopping them from playing.

It's as relevant.

People aren't going to play a league-based game every single hours of every single days once they already reached their goals in a not even half-finished game.


True.

I myself and most in my guild are really sweaty and play A LOT PoE, but most of them already did everything they wanted to do and just wait until new content drops.

Most ppl are already "finished" with PoE when we are 2 months in, that's normal.
So they do something else.
I played "Path of Achra" for example. A great game if you want "explode your screen with one button".
[Removed by Support]
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Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.

That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.

If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.


I haven't seen that response from them. Can you help a brother out and show me their statement?


This is known through out all of the years, but I won't listen to every single interview to get you their stance, but you can listen to this for example:
https://youtu.be/8QcfWqTVUBs?si=tRgRWj4rkpFgfXm1&t=5553
It's with a timestamp.


There is a balance in everything. Things can have the same effect and outcome with or without xp loss. Is a balance issue. For xp loss to stay many things need to change. For xp loss to go maybe only a few things may need to change to be balanced but the current combination of features don't work together and create a terrible experience for most players.

And the players who are ok with it would also be ok with it being more balanced so stop killing the game with combative, troll comments is what I would say to all the early game deffenders.

Let ggg fix it so they can make more money and keep more people engaged.
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There is a balance in everything. Things can have the same effect and outcome with or without xp loss. Is a balance issue. For xp loss to stay many things need to change. For xp loss to go maybe only a few things may need to change to be balanced but the current combination of features don't work together and create a terrible experience for most players.

And the players who are ok with it would also be ok with it being more balanced so stop killing the game with combative, troll comments is what I would say to all the early game deffenders.

Let ggg fix it so they can make more money and keep more people engaged.


Ok, sure... I stop "trolling".

I guess you, yes YOU, know better than the literal founder of "Path of Exile" and GGG's decade long experience. My bad.
[Removed by Support]
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This is known through out all of the years, but I won't listen to every single interview to get you their stance, but you can listen to this for example:
https://youtu.be/8QcfWqTVUBs?si=tRgRWj4rkpFgfXm1&t=5553
It's with a timestamp.


I rolled back a few minutes to get fuller context - this was not the statement that you portrayed it to be (about XP penalty being set in stone and crucial for their design). He's not even talking about POE 2.
Last edited by SpankyKong#9805 on Feb 7, 2025, 1:00:25 PM

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