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You know, THAT'S the kind of ppl nobody likes around. You not only voice something you would like to be changed - you demand it in exchange for your "niceness" and/or reason to play the game.
Imagine you develop your own game. Your "vision", your mechanics, your play style, your difficulty, the time investment required, your challenges and so on, but THEN ppl want it to change because they don't like it - while you do.
Not all, not half, not most - only a few.
All the years you came up with your "vision" and stayed true to it, all the work you put in to make it the way you want.
You wanted to create a deep, complex and sweaty game for even more sweaty gamers, but now you encounter ppl who want your vision to change.
Would you change your vision for a few others instead of fulfilling your vision?
For what? Money? Sure. Money is great, but if you have enough to keep going there is no pressure to obey.
For a bigger player base? Sure. But if your player base is already good (working economy for example) you don't NEED more. HAVING more is great, but you already fulfilled the NEED.
For non-sweaty gamers? Sure. Not everyone wants to 24/7 a game, but the game you wanted to make was for the sweatiest of the sweatiest. A game made for you and them, something you don't find often these days.
What would you do? What would you think?
Would you change your game for ppl who appear not interested enough in your game to deal with the thing they want to be changed?
When do you stop to change things - if you cater to "their" needs?
The devs deserve to know where their customers draw the line. I totally respect if they disagree and want that line somewhere else.
But please stop acting like this is not an early access beta undergoing constant changes and improvements. It's certainly not fooling me.
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Posted bySpankyKong#9805on Feb 7, 2025, 12:14:07 PM
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The devs deserve to know where their customers draw the line. I totally respect if they disagree and want that line somewhere else.
But please stop acting like this is not an early access beta undergoing constant changes and improvements. It's certainly not fooling me.
Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.
That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.
If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.
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Posted byJakkerONAIR#4902on Feb 7, 2025, 12:24:21 PM
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The devs deserve to know where their customers draw the line. I totally respect if they disagree and want that line somewhere else.
But please stop acting like this is not an early access beta undergoing constant changes and improvements. It's certainly not fooling me.
They already drawn the line. They made a whole game full of lines. EA isn't here for deep design concept changes, EA is there for game stability hardware wise, server wise, and the slow implementation of added content according to the previous cited game stability. Balance will follow once the content is added and when we have a bigger picture. But core changes ? Unless they are really problematic (eg : the lack of previous encounter of Pinnacle bosses leading to a hard time learning the fights, thus allowing more portals exceptionally for them), they don't need to change them.
You already have plenty of ways to not die, by either changing your character, yourself, or the content you are running. If you are not willing to do any of those, it's not for the devs to change the game just for you.
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Posted bydwqrf#0717on Feb 7, 2025, 12:24:27 PM
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Except the reason people are advocating for a change is because they DO enjoy the game and the severity of the death penalty is an active detriment to their enjoyment. This is money left on the table if GGG chooses to not respect their feedback and consider changes.
Well i and a lot of other people always respected GGG for not sacrificing everything for money. I mean sure they're running a business but this turned out to be a good business strategy.
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For real, last sentence completely eludes me, in what way is hardcore harmed whatsoever if softcore changes its death penalty? There are games with basically no softcore death penalty whatsoever other than you died that still have hardcore modes. Hardcore is irrelevant in this topic.
Hardcore IS relevant for the same reason SSF is relevant when talking about auction house. The game is balanced around Standard, and it's been like that since the beginning, which is understandable considering how difficult it is to balance a complex game like this one even around just one mode, let alone four. As a result any change that theoretically should only affect standard ends up affecting other modes in the long run.
Last edited by LaiTash#6276 on Feb 7, 2025, 12:28:29 PM
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Posted byLaiTash#6276on Feb 7, 2025, 12:26:45 PM
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Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.
That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.
If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.
I haven't seen that response from them. Can you help a brother out and show me their statement?
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Posted bySpankyKong#9805on Feb 7, 2025, 12:33:03 PM
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You can argue opinions all you like, just go look at the stats for the people playing, considering how little time the game has been out the numbers have dropped severely.
Even GGG in the last few sentences said they needed to get players back. You can find this for yourself, go look.
Get rid of 1 portal per map and fix the endgame mapping system, which sucks, and the game will see lots return. Oh and a map stash tab!!!!
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Posted byosperand66#4959on Feb 7, 2025, 12:36:26 PM
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Listen, for the last time - the devs (GGG) already said, in the past, present and would say it again in the future - THE EXP PANELTY WILL STAY.
That's not a topic they have now idea about, or no data about, or no insight or is something they want to consider - it's done. Set in stone.
If you say "No, no. I respect their decision", but you want it still changed when they told you their decision - that's not respecting them.
I haven't seen that response from them. Can you help a brother out and show me their statement?
This is known through out all of the years, but I won't listen to every single interview to get you their stance, but you can listen to this for example:
https://youtu.be/8QcfWqTVUBs?si=tRgRWj4rkpFgfXm1&t=5553
It's with a timestamp.
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Posted byJakkerONAIR#4902on Feb 7, 2025, 12:42:07 PM
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You can argue opinions all you like, just go look at the stats for the people playing, considering how little time the game has been out the numbers have dropped severely.
Even GGG in the last few sentences said they needed to get players back. You can find this for yourself, go look.
Get rid of 1 portal per map and fix the endgame mapping system, which sucks, and the game will see lots return. Oh and a map stash tab!!!!
You could also say it's because people don't like summer and the passing of time is stopping them from playing.
It's as relevant.
People aren't going to play a league-based game every single hours of every single days once they already reached their goals in a not even half-finished game.
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Posted bydwqrf#0717on Feb 7, 2025, 12:45:59 PM
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You could also say it's because people don't like summer and the passing of time is stopping them from playing.
It's as relevant.
People aren't going to play a league-based game every single hours of every single days once they already reached their goals in a not even half-finished game.
True.
I myself and most in my guild are really sweaty and play A LOT PoE, but most of them already did everything they wanted to do and just wait until new content drops.
Most ppl are already "finished" with PoE when we are 2 months in, that's normal.
So they do something else.
I played "Path of Achra" for example. A great game if you want "explode your screen with one button".
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Posted byJakkerONAIR#4902on Feb 7, 2025, 12:50:08 PM
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outlander19900#0213 wrote:
There is a balance in everything. Things can have the same effect and outcome with or without xp loss. Is a balance issue. For xp loss to stay many things need to change. For xp loss to go maybe only a few things may need to change to be balanced but the current combination of features don't work together and create a terrible experience for most players.
And the players who are ok with it would also be ok with it being more balanced so stop killing the game with combative, troll comments is what I would say to all the early game deffenders.
Let ggg fix it so they can make more money and keep more people engaged.
Ok, sure... I stop "trolling".
I guess you, yes YOU, know better than the literal founder of "Path of Exile" and GGG's decade long experience. My bad.
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Posted byJakkerONAIR#4902on Feb 7, 2025, 12:56:40 PM
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