Path of Exile 3.15 Expansion Teaser

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dyneol wrote:
[Removed by Support]

I look forward to it!


Best summary of how much GGG cares about community. XDDD
So the "teaser" is about regular gameplay?
That doesn't tease anything at all. SMH

Skulls on Sticks = S o S

Is somebody hostage and asking for help?
"
HansonAlister wrote:
"
dyneol wrote:
[Removed by Support]

I look forward to it!


Best summary of how much GGG cares about community. XDDD


Well, perhaps I'm allowed to ascertain that a significant part of the community *seems* to hate teasers, yes? It's only a gaem, why u heff to be mad? Same goes to GGG ;)
"
dyneol wrote:
[Removed by Support]

I look forward to it!


Lmao. They must have CCP members on the support team.
Teasers are better when come as a surprise.
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SantaClaus1024 wrote:
Chris, you are seeing a rating of teaser on YouTube.

1.6k - positive (only 55%)
1.3k - negative (45%)

It - your index of loyalty to GGG.
It - prognosis of your revenue in 3.15.
Near to 55% from 3.13. And it be a fair.



Want to explain this digits.

You know:
1. In crisis each of companies must to relay on a audience of old loyal clients.
2. It is very difficult to offend a "good person".
If they offend (with negative assessments on Youtube), then they have ceased to be considered a "good person".


What need to do:
1. Read 5000 of comments (mostly - are wise) about nerf of craft.
https://www.pathofexile.com/forum/view-thread/3069670

2. Understand last voting on Reddit.
5600 voters in the first day.
https://www.reddit.com/r/pathofexile/comments/o9muma/i_call_these_chris_wilsons_calculated_suffering/



What need to fix - it a very few, community demanded QOLs:

1. Understandable crafting (for 90% of casual)
2. Normal trading (regulated economics - are bad, exist only in North Korea)
3. Flasks piano (now - it require 70 clicks in minute, 4000 clicks hourly. Why?)
4. AOE-looting


What is best expectations of next steps from GGG:
1. Fire the developer who invented "close your eyes". They make a worst league ever. And drops loyalty to GGG.
2. Write a new short Trade manifesto - "we plan to make a normal trade platform in 3.16".
3. Show plan to rework (order and simplify) a crafting in 3.17. But temporary plan to return improved "Harvest craft" in 3.16.
4. We can rework a flask piano in 3.16.
5. In 3.15 we can do AOE-looting for the currency and shard items.



Sincere - good luck for you.
I wish you to be wise.
Hugs.


PS
I spend near $200 to GGG in previous leagues.
But in Ultimatum - spend $0.
With hope seeing on 3.15, can renew or not renew my spending, depends of GGG are hearing demands from 90% of core audience or not.


Awesome summary! +1
Vacation time in jul and aug so we got nothing to do in this time.... just wait for nothing special (what teasers shown?)...
... And finally only streamers will be able to play in first week like last time.... accidentaly of course...
im upset...
Hello everyone,

GGG stop, take a break, don't start a new league, take the time to fix POE :
create a supporter pack for the occasion, the community will support you.

- improve or change the trade system
- create and or restore the endgame (fractured map, the sextant system, the influence of the conquerors, elder and shaper on the atlas, existing farming strategies...)
- make craft more accessible, understandable, gratifying, existing... (harvest was existing, I think it's important to make that clear and understand)
- stop new skills, improve current ones.
I guess I'm just sad it will start late, I took my vacations 2 first weeks of July and I already was late for last league started 1 week ago - Sadness :(
Last edited by Lidya#2974 on Jul 2, 2021, 11:53:39 AM
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phlaistar wrote:
"
SoulFullOfEvil wrote:


Pls remove harvest completely, before nerfs this garbage made game too ez and after nerfs its a waste of time.

<3


For me - Harvest (3.11) was the most fun league I ever played. Improving on my own was way more fun than exchanging Exalts for Items after long grinding sessions. Imho Harvest was the best mechanic for everyone to be able to get what they want within the 3 months a league lasts. Who cares about standard?

Heist (3.12) was underwhelming. The league mechanic wasn't and isn't fun and the lack of harvest crafts made me quit this league really fast.

Ritual (3.13) was nice. After Heist a new Map mechanic and Harvest in a new state. No more garden work and always on the hunt to improve myself. A good compromise for the haters and lovers imho. GGG just missed to make the crafts not sellable.

Ultimatum (3.14) was literally the same mechanic like Ritual. So nothing new but also not worse than Ritual. But they made Harvest completly useless. Wasn't really motivating so I quit really early in league.

This sums up - every league with a "not nerfed to nothingness" Harvest League Mechanic was more fun for me than without. Beastcrafting gives good options for crafting but the crafting loop and the trades which are needed to be made for all those crafts is tedious. The should revert Harvest to 3.13 and make crafts not tradable.


Yh untradeable harvest would have been awesome, sad that they made it the way they made it.
Anyway, u describe ur poe experience every league after 3.11 based on situation with harvest during that league. Do u play "Harvest" or PoE man, sounds weird.

Ye i liked 3.11 too, it was so ez to make sick rares, but thats just too OP and makes game boring, well atleast for me.
U could tell that if i need something more challanging - i should play HC but i disagree. Dying 300 times during first month of league pushing to t16 and not dying at all in yhe end of the league makes u feel like u've built something cool u know.

But i think u agree that leaving harvest as it is now is painful to see. Let them end its misery once and for all


Or give full 3.11 harvest experience only to ssf players, i'd be playing ssf then :D
Last edited by SoulFullOfEvil#4537 on Jul 2, 2021, 12:29:45 PM

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