100k left your game GGG
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I don't think trials will make people quit the game. The Lab in PoE1 was also "hated" by many players and they haven't changed it until today. And people even threatened GGG to leave the game, if they don't "fix" this. But people kept playing PoE1. Even if a handful of people might quit, others will come and stay.
So in the end, asking GGG to completely get rid of it, will not work. There are those who actually enjoy it and the only thing we see here in the feedback section are people, who are not happy with something. So who are satisfied, seldom share their opinion in online-platforms like a forum. So if they change it, others will come and complain about the removal of this mechanic. So what's the solution? I still think the best solution would be to offer multiple trial options that you can choose from. One option should be very close to the core-gameplay (like a boss-rush with reduced loot drops) and the other can be special (like sanctum/ultimatum). This way, everyone can be happy and enjoy getting their ascendencies however they want. Though, it still should be challenging, no matter what you choose. |
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" I don't need to argue, you asked why, I told you "for context". Your inability to understand is not my problem :D It's not for curiosity, but for understanding where ppl are coming from. You should try it. You know, reflecting... Their profile could show me something that I didn't experience myself, that I could have overlooked, making their point even more valid when I would have dismissed it in the first place. Also, it doesn't have to be relevant to "YOU" specifically. I didn't want YOUR profile, or I would just have asked. Edit : btw, "private information" dude, we're talking about character list on a game forum. I'm not asking for your bank details, keep it real :) Last edited by rob_korn#1745 on Dec 20, 2024, 7:54:27 AM
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" You know what's funny is that people said exactly the same thing for lost ark, and also the other amazon title comes to mind, to be clear 100k people from 500k is a huge decline and not one any business wants to suffer... It is still early days but combine that with the influx of negative reviews, it doesn't paint a positive picture, as much as I want it to. BTW I am not saying its dying etc, just stating historical similarities with other popular for release games.. hopefully they can lift it. I myself am disappointed with some thing, my review is on steam, and hope one day they can cater to those of us that already have challenging lives, and don't need it in our game time as well as those that do. |
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" Trials weren't that hard to be honest. Any good play can do these. What is really stupid is the Citadels that are completely RNG and you can map for a week without finding one fucking 3rd of the requirement to fight the boss... stupid system. |
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" Where are these negative reviews exactly? Game has gone from 86% positive to 91% positive. The data does not reflect your opinion. |
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+1 for OP.
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" Funny on mine its dropped to 83%, I am only looking at most helpful today or even most helpful, I will admit if I change that to most recent there is far more positive, but it does not detract from the common complaints. which you can read for yourself... Nor does it discount the 20% drop is a huge number of business to lose. |
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" I am giving a positive review, because I love 90% of the game with the last 10% being something that almost outweight it by being something I almost literally hate which are both the trials. |
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" I don't need to detract from any sort of data. I was sold an early access product and that is exactly what we got. In fact out of all the recent early access releases this has been a very polished release. Considering the LARGE amount of issues GGG has already addressed before they went on bit of a Christmas break. About the 20% drop. Games lose players around Christmas? People are going away on breaks and generally spending more time with their families and spend less time gaming. Pretty normal behavior especially when we consider that this game does not have any sort of group content that one can only tackle in a group. Concurrent players is a meaningless metric for long term season based games that are played by most of the current playerbase over a period of a few weeks before the more casual players have had their fill and quits until next season. Last edited by lordraz0r#7635 on Dec 20, 2024, 8:42:59 AM
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