Exp loss on death topics are getting out of hand.

"
dwqrf#0717 wrote:

Devs all over the world know too well not to listen to the micro but loud minority.


Funny when the Dev team in question (GGG) is miserably trying to copy and surf the soulslike wave and failing.

"We want to owr game be a soulslike style" - The Vision

"Your game missed all points on being a soulslike" - The Reality
"
dwqrf#0717 wrote:
"
Clearly the community is against the XP loss upon death. It should be removed.


Nah, it's just that people hating and complaining are much more virulent and louder than people playing and enjoying the game.

Always has been, everywhere.

Devs all over the world know too well not to listen to the micro but loud minority. They can't ever satisfy them in any ways possible without destroying everything they stand for. Unless they want to snatch quick bucks.


Surely all the people making different threads and others going +1 and agreeing that these mechanics are bad are a "loud minority". Surely.
"
The funny thing is if you make XP death penalty optional, 90% of people defending xp death penalty wouldn't even activate it.



Oh man that's hitting the nail on the head.

If they remove XP loss, but continue to balance the game in other areas, I guarantee the OP and the people who defend the loss, would literally still play the game, whereas people who don't like XP loss (for whatever anecdotal reason) will most likely stop playing.

"
Toforto#2372 wrote:
"
dwqrf#0717 wrote:
"
Clearly the community is against the XP loss upon death. It should be removed.


Nah, it's just that people hating and complaining are much more virulent and louder than people playing and enjoying the game.

Always has been, everywhere.

Devs all over the world know too well not to listen to the micro but loud minority. They can't ever satisfy them in any ways possible without destroying everything they stand for. Unless they want to snatch quick bucks.


Surely all the people making different threads and others going +1 and agreeing that these mechanics are bad are a "loud minority". Surely.


Remember all the loud minorities in all the recent modern games that failed with epic proportions and complaints were seen as insignificant? Classic, surely never going to happen again!
"
"
dwqrf#0717 wrote:
You don't get it.

I play a game. I die. It's my fault I accept the consequence. I didn't lose any time because I enjoyed all of it. If I don't die because my character and my skill fit in the game, I level up. It's nice, but not mandatory. My level will reflect the balance of my gameplay and my build and the care I take while playing and avoiding death.

You play a game. You die. It's the game's fault for not being balanced or readable. You shouldn't die because you are the best player in the universe and deserve to level up ; and getting to level 100 is mandatory for your build to come online and to play the game. Your level should be 100 to reflect the time and commitment you pour in the game, regardless of your actual skill level or game knowledge. Any death make you lose ALL your time spent and you don't even have fun playing the game.

I'm surely happy to be me. Seems exhausting to be you.

-

It's a feedback forums :
Your feedback is : I don't have fun BECAUSE I wanna be level 100 BECAUSE I DESERVE it BUT I can't reach it BECAUSE of XP penalty on death BECAUSE I die all the time.

That's not feedback. There is nothing constructive in that.

My answer to this, to try to pinpoint the actual problems of your feedback is :

Why do you die ;
Why do you think you need level 100 ;
Why and what don't you understand in the benefits of having XP loss on death ;
Why don't you have fun ;
Why do you keep playing if you don't have fun.

If you'd solve all of this, maybe you won't die as much, won't suffer that much from xp loss, will understand the game better, play around its limitations, and have more fun. That's all my wishes for you. That's how you build a better playerbase. Not by changing the game, but by educating it's players.



Back to reality;

There are obvious issues, you can simply ignore them and use hyperbole to make your point, that's fine, it sure does sound easy to be you. lol. Source? Bug report section, feedback section, hotfix forum section, patch note sections. Please reference those if you need additional information.

Looks like you've been playing PoE 1 since 2015 ? and haven't gotten a single one of your characters close to 100 though? Geez, that makes sense. I see why you think levels don't matter & would instigate the conversation in a negative way.

All pretty obvious questions you're asking that have been answered,

They will balance out the issues that players are "complaining" about, and you won't complain when they do, so really this conversation is pretty moot. You won't quit the game because the XP penalty has been removed or if they give more portals or if they continue to balance out the one-shots, the terrain glitches, the map glitches, name any current bug that causes deaths and time wasted here. You won't stop playing because of them & yet they will happen, in one form or another GGG will hear the playerbase and some changes will obviously be made. Reference PoE 1 if you need sources.

*Claps* Yay we did it together!


You are wrong. I'll quit the game -again, as I did with poe1- if it become again a cookie-cutter game for children, handing participation trophies, filled with zoomers net-building. Because the whole vision would be diluted just to catter to the insatiable needs of the tiny but loud crying mob.

But I'll surely won't spend days and weeks complaining on the forums that the game is not what I want and spew toxicity like you guys are doing now. I would just leave and do something else more fun for me. That's how being a functionning individual works.

But seeing you guys trying to ruin a good game -once more-, because you can't understand and accept being punished for being bad, as per design, with only a bruised but inflated ego, makes me try to counterbalance the whining.

PoE still exist. Go support the kind of game you love. I'm gonna support and protect the game I love. Nothing wrong with having different taste. Stop trying to change something into something else.
"
Toforto#2372 wrote:
"
dwqrf#0717 wrote:
"
Clearly the community is against the XP loss upon death. It should be removed.


Nah, it's just that people hating and complaining are much more virulent and louder than people playing and enjoying the game.

Always has been, everywhere.

Devs all over the world know too well not to listen to the micro but loud minority. They can't ever satisfy them in any ways possible without destroying everything they stand for. Unless they want to snatch quick bucks.


Surely all the people making different threads and others going +1 and agreeing that these mechanics are bad are a "loud minority". Surely.


Yes, you are something like just ~20 persons on the forum keyboard-warrioring every minutes about how dying is nad and unfair. Always the same persons.

Meanwhile, few hundreds thousand people play the game and have fun and don't need to complain about reality. They are busy having fun.
"
Toforto#2372 wrote:
"
dwqrf#0717 wrote:
"
Clearly the community is against the XP loss upon death. It should be removed.


Nah, it's just that people hating and complaining are much more virulent and louder than people playing and enjoying the game.

Always has been, everywhere.

Devs all over the world know too well not to listen to the micro but loud minority. They can't ever satisfy them in any ways possible without destroying everything they stand for. Unless they want to snatch quick bucks.


Surely all the people making different threads and others going +1 and agreeing that these mechanics are bad are a "loud minority". Surely.


Yes, you are something like just ~20 persons on the forum keyboard-warrioring every minutes about how dying is bad and unfair. Always the same persons.

Meanwhile, few hundreds thousand people play the game and have fun and don't need to complain about reality. They are busy having fun.
"
dwqrf#0717 wrote:
You are wrong. I'll quit the game -again, as I did with poe1- if it become again a cookie-cutter game for children, handing participation trophies, filled with zoomers net-building. Because the whole vision would be diluted just to catter to the insatiable needs of the tiny but loud crying mob.

But I'll surely won't spend days and weeks complaining on the forums that the game is not what I want and spew toxicity like you guys are doing now. I would just leave and do something else more fun for me. That's how being a functionning individual works.

But seeing you guys trying to ruin a good game -once more-, because you can't understand and accept being punished for being bad, as per design, with only a bruised but inflated ego, makes me try to counterbalance the whining.

PoE still exist. Go support the kind of game you love. I'm gonna support and protect the game I love. Nothing wrong with having different taste. Stop trying to change something into something else.


Spoiler: zoomer meta is already a thing that very much exists in PoE 2. And people will gravitate towards those auto-win easy buidls that trivialize the game. That's just the playerbase doing what they find fun, don't know what else to tell you.

https://www.youtube.com/watch?v=zVKwreDZxYo - Just an example of a fun build someone made with the Sanctum no-hit run chestpiece, Temporalis. And if they nerf this unique then they risk making Sanctum a worse mechanic to farm, so it's probably not going to be touched. This game already encourages zoom-zoom explody builds because of how its designed.

Why would people make a slow build that could die and lose exp/map when you can just oneshot the whole game and win with 1 button instead? The logical answer is: play the most OP build available.
"
dwqrf#0717 wrote:
"
"
dwqrf#0717 wrote:
You don't get it.

I play a game. I die. It's my fault I accept the consequence. I didn't lose any time because I enjoyed all of it. If I don't die because my character and my skill fit in the game, I level up. It's nice, but not mandatory. My level will reflect the balance of my gameplay and my build and the care I take while playing and avoiding death.

You play a game. You die. It's the game's fault for not being balanced or readable. You shouldn't die because you are the best player in the universe and deserve to level up ; and getting to level 100 is mandatory for your build to come online and to play the game. Your level should be 100 to reflect the time and commitment you pour in the game, regardless of your actual skill level or game knowledge. Any death make you lose ALL your time spent and you don't even have fun playing the game.

I'm surely happy to be me. Seems exhausting to be you.

-

It's a feedback forums :
Your feedback is : I don't have fun BECAUSE I wanna be level 100 BECAUSE I DESERVE it BUT I can't reach it BECAUSE of XP penalty on death BECAUSE I die all the time.

That's not feedback. There is nothing constructive in that.

My answer to this, to try to pinpoint the actual problems of your feedback is :

Why do you die ;
Why do you think you need level 100 ;
Why and what don't you understand in the benefits of having XP loss on death ;
Why don't you have fun ;
Why do you keep playing if you don't have fun.

If you'd solve all of this, maybe you won't die as much, won't suffer that much from xp loss, will understand the game better, play around its limitations, and have more fun. That's all my wishes for you. That's how you build a better playerbase. Not by changing the game, but by educating it's players.



Back to reality;

There are obvious issues, you can simply ignore them and use hyperbole to make your point, that's fine, it sure does sound easy to be you. lol. Source? Bug report section, feedback section, hotfix forum section, patch note sections. Please reference those if you need additional information.

Looks like you've been playing PoE 1 since 2015 ? and haven't gotten a single one of your characters close to 100 though? Geez, that makes sense. I see why you think levels don't matter & would instigate the conversation in a negative way.

All pretty obvious questions you're asking that have been answered,

They will balance out the issues that players are "complaining" about, and you won't complain when they do, so really this conversation is pretty moot. You won't quit the game because the XP penalty has been removed or if they give more portals or if they continue to balance out the one-shots, the terrain glitches, the map glitches, name any current bug that causes deaths and time wasted here. You won't stop playing because of them & yet they will happen, in one form or another GGG will hear the playerbase and some changes will obviously be made. Reference PoE 1 if you need sources.

*Claps* Yay we did it together!


You are wrong. I'll quit the game -again, as I did with poe1- if it become again a cookie-cutter game for children, handing participation trophies, filled with zoomers net-building. Because the whole vision would be diluted just to catter to the insatiable needs of the tiny but loud crying mob.

But I'll surely won't spend days and weeks complaining on the forums that the game is not what I want and spew toxicity like you guys are doing now. I would just leave and do something else more fun for me. That's how being a functionning individual works.

But seeing you guys trying to ruin a good game -once more-, because you can't understand and accept being punished for being bad, as per design, with only a bruised but inflated ego, makes me try to counterbalance the whining.

PoE still exist. Go support the kind of game you love. I'm gonna support and protect the game I love. Nothing wrong with having different taste. Stop trying to change something into something else.



LOL I honestly think you're just a troll.

You quit PoE 1 because

"cookie-cutter game for children, handing participation trophies, filled with zoomers net-building"

And you came to PoE 2 feedback forums to call us snowflakes?

You've barely played path of exile 1, when did you think it was a great game before quitting for above reason.

Wild.

"
dwqrf#0717 wrote:
Yes, you are something like just ~20 persons on the forum keyboard-warrioring every minutes about how dying is bad and unfair. Always the same persons.

Meanwhile, few hundreds thousand people play the game and have fun and don't need to complain about reality. They are busy having fun.

EARLY ACCESS FEEDBACK, just look in what section you are. It's the place when players give their feedback about their experience. Good feedback, wrong, doesn't matter. Like wtf
On Probation Any%

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