Exp loss on death topics are getting out of hand.
" You have all the opportunities to reach level 100. You can do it if you really want to. The problem is to think it's mandatory or a baseline. It's not. Everygame is played by its own rules. Some games ask you to reach max level to start playing the game. Some games keep max level hard to get as a golden carrot, but never ask you to reach it to enjoy all available content. It's like that. |
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i got pretty good build, but i die in 1-2 hit from boss attacks while while i gain like 1% exp per whole map run, i run archer with evasion, im at lvl 89 right now, i can tell u honestly that is a miserable experience to lose exp like this, and i dont feel like playing only meta builds so why should i suffer?
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" I don't ever play meta build. But there is one thing I know for sure : If you decide to play a weak-ass class like an archer and having for only defense : high damage + range + hit&run + a PERCENTAGE of chance of evading an attack, yeah, you'll eventually get hit once and die. That's completely normal, you can't blame the game there. It's balanced. |
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