This early access simulation is actually valuable. Data tells a good story on what to balance the economy. Reset will come when balances and hypothesis are well tested.
Zero impact to upcoming leagues. EA is a success with this outcome.
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Posted byalpacalypse#1488on Jan 23, 2025, 3:18:13 AM
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Dude, about the uniques - you live under assumption they are supposed to be good cause they are good in Blizzard games. Newsflash - this is not their game. Here uniques are just items with a predetermined set of parameters, some of them pretty unique indeed. It doesn't say anywhere that a "unique" item has to be some ultimate-end-all BiS item for any character. It is just your own mentality cause you were trained in this way of thinking by blizzard games.
On the other hand the "yellows" that are good rolled are 100th times more rare than any uniques and are the real chase items in this game.
Thing is, most uniques are so bad that they can't even be used as 'leveling uniques'. Why does the game even have a rarity above yellow if there's like 10 usable uniques and maybe 30 leveling ones while the other 150+ are pure garbage? (sure, I'm exaggerating but you know how it is).
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Posted by_ZLoBny_#7128on Jan 23, 2025, 4:32:25 AM
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Dude, about the uniques - you live under assumption they are supposed to be good cause they are good in Blizzard games. Newsflash - this is not their game. Here uniques are just items with a predetermined set of parameters, some of them pretty unique indeed. It doesn't say anywhere that a "unique" item has to be some ultimate-end-all BiS item for any character. It is just your own mentality cause you were trained in this way of thinking by blizzard games.
On the other hand the "yellows" that are good rolled are 100th times more rare than any uniques and are the real chase items in this game.
Thing is, most uniques are so bad that they can't even be used as 'leveling uniques'. Why does the game even have a rarity above yellow if there's like 10 usable uniques and maybe 30 leveling ones while the other 150+ are pure garbage? (sure, I'm exaggerating but you know how it is).
Uniques are tied to very specific builds / playstyles and currently you can count on one hand how many Meta builds there is , all of that because of how trash certain mechanics are ( Armor , Thorns , ... ) .
ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
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Posted byAshyev#5110on Jan 23, 2025, 4:36:49 AM
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Astramentis is allready 250+ div .. what a trash game .
by that logic mageblood being 300div makes poe1 a trash game too?
Have "fun" in D4 lol
I can tell you that, for half million culls in high-end maps, I have seen only one of those amulets drop. Maximum (realistic speaking) magic find bot, the gear itself is +/- 100 divines, and I have seen 3 valuable belts, 1 astramentis, 2 pair of gloves, and 1 helmet.
For 500 000 culls.
I am talkin 80-82 zones, with breaches (multiple stacks) and high rarity (so it gets multiplied nicely).
This is very bad.
Playing end-game content in POE 1 , you would get Mageblood in HALF the time.
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Posted bySkellymancer#5263on Jan 23, 2025, 5:48:44 AMOn Probation
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Thing is, most uniques are so bad that they can't even be used as 'leveling uniques'. Why does the game even have a rarity above yellow if there's like 10 usable uniques and maybe 30 leveling ones while the other 150+ are pure garbage? (sure, I'm exaggerating but you know how it is).
they havent added the normal drop pool mid-endgame uniques to the game yet. its the same with all the advanced and expert base items, theyre just placeholders. for all the armour slots and the attack weapon slots they havent added in the base items for zones beyond acts 1-3 because they havent added the real zones beyond 1-3.
theres no uniques on advanced and expert bases afaik. they probably want to know how vanilla builds work with rare items before they design uniques to compliment them anyway.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Posted bySnorkle_uk#0761on Jan 23, 2025, 5:57:27 AM
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theres no uniques on advanced and expert bases afaik. they probably want to know how vanilla builds work with rare items before they design uniques to compliment them anyway.
And as a result, I have thousand unique items that drop per hour, and I pick none of them up.
(Not complaining about flipping exalts into divines, this is actually worth it)
But the unique drops are terrible man. And even with max MF it is very much luck based...
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Posted bySkellymancer#5263on Jan 23, 2025, 6:02:07 AMOn Probation
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then i will ask. do you consider WoW's in game purchase to level a character directly to level 60 as p2w?
I don't see what WoW has to do with PoE. But if I had to answer the question, I'd say it's a pay 2 fast because the bonus can be obtained by players who don't spend anything, it just takes them longer to achieve the same result.
A p2w provides a bonus that makes the character stronger, and this bonus cannot be obtained other than by paying.
It seems to me that this definition is quite correct.
Thanks for the tip about the forum, I'm kinda new to it.
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Posted byKaewis#5884on Jan 23, 2025, 10:29:51 AM
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Astramentis is allready 250+ div .. what a trash game ..
Seen video guy made 600 saphire ring and got zero dream rings ... what a shit show is this game?
I am going back to D4 to try .. [...]
bye bye, have fun good luck and have a nice day!
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Lmao the only reason the game is trash is because it drop way to much currency we made over 60div of currency last night in 3 hours with 4 people. They just need to nerf archmage rarity gemling quantity and deadeye in that order and maybe the game will be fun. Path of Archmage
Made nearly 3k Divines till today with my Spark Archmage and ZERO MF on a single Item lol.
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so why is the economy so screwed now?
More cheating and duping?
First weeks nobody knew how to farm efficiently & what build to use .
Now we all know that crafting sucks , MF is too strong and the meta is quite advanced now which means everyone and their mothers are playing Witch-Sorceress-Monk to farm T15+ Breach / Trials / Pinnacle on a daily basis with OP builds that got up to 300 MF & beyond .
All of that resulted in a market where everyone is rich and they all trying to get their hands on the same OP items whose price has gone through the roof because everyone play the same damn build .
Then you add to this the various dumping & exploits that happened / are still happening where Cheaters made the situation even worse by out-bidding non-cheaters on OP gear ( and out-farming them ) and this gives you the current PoE 2 market lmao
300% Rarity on items is like 2-3% more rarity than some1 with 100% Rarity. I think you are fired up by some streamers or reddit posts.
There are some very calm and unexcited analyses of MF in Path of Exile 2 out there. (Youtube, Reddit etc.)
Everyone always wants to blame something or someone because he or she is not using the right tactics. "rArItY iS bAd aNd oVeRpOwErEd!" - No. Its not. Keyword: Diminishing Returns.
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