[Nemesis] HP EK Scion - Arctic Armor + EB + MoM - 5+ Auras

The Blind Gem has a pathetically low chance of working, unless you use it with something life Flame Totem, Inenerate, or Summon Skeleton.

As for Mind Over Matter, having tried both today for a while, Mind Over Matter makes you so much tougher, assuming you have the mana regen to handle it. It's about as good as "Take 30% Less Damage" for me.
[3.26] ❄️⚡CantripN's Hadoken! - Lightning Conduit Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
"
CantripN wrote:
The Blind Gem has a pathetically low chance of working, unless you use it with something life Flame Totem, Inenerate, or Summon Skeleton.

As for Mind Over Matter, having tried both today for a while, Mind Over Matter makes you so much tougher, assuming you have the mana regen to handle it. It's about as good as "Take 30% Less Damage" for me.


EDIT: On second thought I'm not sure it's really worth taking...late game this is only worth around 700-800 HP with a 2k mana pool. This equates to around 50% HP from passives, you can get 24% of that from 3 passives instead of MoM and still be able to run an extra aura. I think it would be better to run the extra aura, and take some extra hp nodes instead of cast speed if you need more tankiness.
IGN: Dmillz
Last edited by Dmillz#6641 on Oct 28, 2013, 8:31:17 PM
I was thinking about using TS + Blind + Stun. However, I am unsure if there is a checks system for blind and stun gems. Ex. Mob hits you and you block and both gems proc. Would both debuffs be added or only one debuff. If the latter, which debuff is applied.
"
Dmillz wrote:
EDIT: On second thought I'm not sure it's really worth taking...late game this is only worth around 700-800 HP with a 2k mana pool. This equates to around 50% HP from passives, you can get 24% of that from 3 passives instead of MoM and still be able to run an extra aura. I think it would be better to run the extra aura, and take some extra hp nodes instead of cast speed if you need more tankiness.
One key thing you are forgetting is you will have MUCH more mana regen than health regen. Even if EK takes 125 mana per second to cast you will have 125 extra mana regen while standing still.

While you are right in saying it only equates to 700-800 HP with a 2k mana pool, you are forgetting that the 800 hp regenerates very quickly. It's only an extra 700-800 HP for burst damage, but it is much more in regards to sustained damage.
~IGN: Nagisan
"
Nagisan wrote:
While you are right in saying it only equates to 700-800 HP with a 2k mana pool, you are forgetting that the 800 hp regenerates very quickly. It's only an extra 700-800 HP for burst damage, but it is much more in regards to sustained damage.

And you are forgetting about Life Leech, which provides the same effect for HP.
IGN: Dmillz
"
Dmillz wrote:
"
Nagisan wrote:
While you are right in saying it only equates to 700-800 HP with a 2k mana pool, you are forgetting that the 800 hp regenerates very quickly. It's only an extra 700-800 HP for burst damage, but it is much more in regards to sustained damage.

And you are forgetting about Life Leech, which provides the same effect for HP.


At a slower rate, however. Mana Regen is more or less instant, and if it takes a chunk of the damage, Leech is more effective. Let me remind you that with Arctic Armor and a good Armor score, you rarely take burst damage.
[3.26] ❄️⚡CantripN's Hadoken! - Lightning Conduit Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN#4278 on Oct 29, 2013, 1:32:48 AM
"
CantripN wrote:
At a slower rate, however. Mana Regen is more or less instant, and if it takes a chunk of the damage, Leech is more effective. Let me remind you that with Arctic Armor and a good Armor score, you rarely take burst damage.
I wouldn't say Mana Regen is more or less instant.....it is fast, yes, but not instant. Assuming you have about 800 mana after auras and 250 mana regen, after arctic armor (while standing still, 38 mana drain per second) and EK (let's say around 150 mana per second to cast) you have only about 60 mana regen per second while attacking.

If you have 3000 life, the most you can leech per second is 600, adding in MoM with the above mana reservation/regen that goes up to 660 per second.


After considering the values myself, I think it's more efficient to go either arctic armor and auras, or MoM and few to no auras.

MoM doesn't really reduce damage you take, it simply lets you use mana as an extended health pool. Arctic Armor on the other hand actually does reduce the physical and fire damage you take to the point that physical (unless from a huge physical dmg boss) and fire damage almost don't hurt you at all if you have max resist and halfway decent armor. With MoM you still take full damage, you just have ~800 more health (IF you run some auras on a 2k mana pool), whereas Arctic Armor will prevent 300 damage from every physical and fire attack you take.

The problem with running them together is you have less mana regen, meaning that massive regen from a high mana pool and other factors doesn't do very much, only slightly more than the 1% life regen you have (3000 life = 30 life regen vs 250 mana regen being reduced to about 60 after other factors).

So while you can run Arctic Armor and MoM together, you should really only consider it if you do not run auras because with MoM, mana reservation reduces you effective HP. On the flip side, only running arctic armor you can still run Hatred + Grace easily (and even 1 more if you really want to later on) and it will not reduce your effective HP, in fact it will increase it because of the armor from grace.


The builds I have seen either have MoM with less health nodes and/or less effect from auras/buffs, or do not have MoM but have much more health and stronger auras. The stronger auras alone will balance out the difference that MoM makes.....I will try it out myself (MoM is only a few points from the passives I plan on using) but I just don't see MoM being very strong considering the tradeoffs.
~IGN: Nagisan
Last edited by Nagisan#0863 on Oct 29, 2013, 10:15:46 AM
I suggest you try it before you discount it. It works much better than your math suggests, and it does heal VERY fast. It's only 3 nodes away from that path to IR, and 3 x 8% Life isn't nearly as much Life.

As for "Mana Reserved" being less Life, not quite true. Only true vs. Burst damage, not against most of it, and it's not how you wanna survive burst damage. Play your auras build as normal (maybe a bit more mana left), and have an extra pool of life to mitigate damage.
[3.26] ❄️⚡CantripN's Hadoken! - Lightning Conduit Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN#4278 on Oct 29, 2013, 10:23:53 AM
What happens if you take enough damage to drop your mana to 0? Wouldn't that drop your auras and Arctic Armor? Sounds like it could be a very dangerous situation to put yourself in if too much incoming damage drops your defenses to nil.
~IGN: Nagisan
"
Nagisan wrote:
What happens if you take enough damage to drop your mana to 0? Wouldn't that drop your auras and Arctic Armor? Sounds like it could be a very dangerous situation to put yourself in if too much incoming damage drops your defenses to nil.

It will only drop Arctic Armor not your auras. This is one of the downsides I mentioned.
IGN: Dmillz

Report Forum Post

Report Account:

Report Type

Additional Info